Fitting In
INSTRUCTIONS:
FOLLOW THE DIRECTIONS ABOVE EACH SLIDE ENTRYWAY IN ORDER TO GROW/SHRINK YOUR CUBE TO FIT INTO POWERUP CUBBIES. GO THE FARTHEST. GET THE HIGHEST SCORE. DON'T HIT SPIKES. ENJOY.
Game by Kris Gano
Music by Fran Lock
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// TODO: Fix shaders in WebGL build
// TODO: Fix title screen font sizes (looks weird when built and embedded)
// TODO: Fix wireframe shader/material in browser?
// TODO: Make it so you can't get stuck in cubbies (rare glitch)
// TODO: Find nicer font
// TODO: NEW HIGHSCORE screen
// TODO: Tell player if they're too big to fit into a cubby
// TODO: Implement atmospheric particles (contrast black background, slowly float at rest, increase sense of speed when sliding)
// TODO: Sound effects
// TODO: Screen shake effects
// TODO: Make x2 Multiplier less confusing (or change mechanics entirely)
// TODO: Death effect
// TODO: Create coin collectibles and base score from that (requires rework of existing powerups)
// TODO: Cubby streak multipliers
// TODO: Destroy slides and collectibles after completing slide
// TODO: Add white borders to things
// TODO: (POWERUP) Magnet
// TODO: (POWERUP) Explosion
// TODO: (POWERUP) Split in half
Status | Released |
Platforms | HTML5, Windows |
Author | pyxld_kris |
Made with | Unity |
Tags | 3D, Atmospheric, Retro, Short |
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